Immersive Environments

Immersive Environments

 

Immersive EnvironmentsOur research in immersive environments and three-dimensional visualization emphasizes the importance of a self-monitoring, self-configuring, and loosely configured set of rendering elements. A rendering element is composed of a digital projector, a camera, a network card and a graphics accelerator. Given several of these components, we are developing methods that allow them to detect their relative positions within a display environment (calibration), to determine an appropriate scheme for cooperative rendering of a single visual display (distributed rendering), and techniques to continuously monitor the display environment for transient artifacts (such as shadows) or miscalibration due to motion in the underlying devices.

University of Kentucky Center for Visualization and Virtual Environments 
1 Quality Street, Suite 800 Lexington, KY 40507-1464
phone: 859-257-1257 fax: 859-257-1505